Post by TylerBrown8383 on Oct 29, 2005 12:26:59 GMT -5
Concussion grenades:
Ya these bad boys are gone but they’re influence is not. Thermals now stick to vehicles and turrets when you throw them at them so they are more convenient for us soldiers.
Slicing:
Okay, slicing we all know is hijacking, but it isn’t instant like we hoped. A little percentage comes up on your crosshairs when you start doing it. How fast it goes, it doesn’t say.
Tutorials:
Well, are you guys happy now? They’re gone. HOWEVER, you have to do a training mission in the campaign mission. It’s on Geonosis, the 501st’s first mission. It’s suggested that you do it to earn medals.(I’ll explain the medal system later)
501st campaign:
Thing is long as heck. Man, it’s exactly like a real campaign too. Man, some of the stuff these guys have to do in the missions you wouldn’t believe would be possible for a group. Here are the missions:
Geonosis:
The 501st makes their debut here leading the other clone trooper legions.
The 501st joins Ki-Adi-Mundi on Mygeeto in their first lone mission after Geonosis.
Mygeeto:
General Ki-Adi-Mundi is leading the attack on the CIS manufacturing planet of Mygeeto. A powerful Energy Collector supplies power to its factories. Destroy the Energy Collector and recover the unique power crystals from it’s core.
Coruscant:Space:
General Greivous is holding the Supreme Chancellor hostage aboard his flagship. The jedi are on their way, but the 501st must first clear a path through the Separatist fleet. Engage the nearest CIS cruiser and destroy it.
Felucia:
The CIS is entrenched on Felucia, and have beaten back several attacks. The 182nd Legion landed last month and hasn’t been heard from since. As the Republic’s finest, the burden is now upon the 501st to liberate Felucia.
Kashykk:Space:
The CIS is laying siege to the Wookie homeworld of Kashyyk. Break through the enemy blockade and relieve the beleaguered garrison until more reinforcements arrive. Destroy the Separatist flagship at all costs.
Kashykk:Ground:
The 501st has reinforced the Wookiee defenders at a key refinery. Master Yoda himself is coordinating the defense of this critical installation. The line has been drawn; there can be no retreat.
Utapau:
Republic inteeligence believe General Greivous is here on Utapau. General Kenobi has gone ahead by himself to scout the polanet. Secure a landing area and link up with Kenobi to crush the Separatists once and for all.
Coruscant:Ground:
Order 66 has been given. The jedi collaboration must be eliminated. On Coruscant, the 501st has been given the singular honor of executing this order under the command of the newly anointed Lord Vader.
The old Republic has fallen. Emperor Palpatine has created a new Galactic Empire to rule in its place.
Naboo:
The Empire is flourishing under Emperor Palpatine, but there are still elements that resist the New Order. Chief among these is the Queen of Naboo; rumor has it she is also sheltering fugitive Jedi. It is time to bring Vader’s fist down on these traitors.
Mustafar:Space:
Gizor Delso, a geonosian fugitive, has reactivated a battle droid army in the Mustafar system. The 501st is in the system, but its star destroyer has been boarded by Delso’s forces. Repel the enemy boarders and take the fight to them.
Mustafar:Ground
Gizor Delso has built prototypes of a new battle droid in hopes of resurrecting the CIS army. Destroy the plans for this prototype and any reactivated battle droids in the mining facility. Needless to say, Delso must also be found and terminated.
Kamino:
The Kaminoans have turned against the Empire and are using our own brothers against us. Lord Vader has hired a special mercenary to lead us in this difficult battle. He has unique knowledge of the cloning chambers that will be invaluable during the siege.
Death Star:
A contingent of Rebel prisoners has escaped from their cells. Making matters worse is the fact they have also managed to steal the technical readout to the Death Star. Eliminate the prisoners and secure the plans before they are beamed off-station.
Polis Massa:
The Death Star plans have not been secured as previously thought. Imperial intelligence has tracked the plans to a small Rebel outpost in the Polis Massa system. Recover the plans and destroy the Rebel Outpost.
Tantive IV:
Lord Vader has determined the Death Star plans were beamed to the Tantive IV, a consular ship under the flag of Alderaan. The Ambassador, Princess Leia Organa, is believed to be a member of the Rebel Alliance. The 501st will strom the ship, recover the plans, and take Leia Organa prisoner.
Yavin 4:Space:
The Rebel scum are fleeing their base on Yavin 4. Imperial intelligence believes most of their command staff is spread among the transport ships. Destroy the transports before they can make the jump into hyperspace, then attack the remaining warships.
Yavin 4:Ground:
The Rebels still maintain a sizable force in their base on Yavin. 501st has been given the honor of avenging the Death Star’s destruction. Remember your brethren aboard the battle station and show the traitors no mercy.
Hoth:
Lord Vader has discovered the hidden Rebel base on Hoth. General Veers is leading the ground assault on the base’s shield generators. Lord Vader will land once the generators are down and personally see to the destruction of the Rebel base and the end of the Rebellion.
Medal Sytem:
In short, meet requirements, get rewards, short term and long term.
(name of medal: requirement: award)
Short term:
Gunslinger medal: 6 kills with pistol: precision pistol-this pistol is very accurate and includes a sniper scope.
Frenzy: 12 kills with blaster rifle: Elite assault rifle-this rifle cause more damage than the standard blaster rifle and fires in burst of three shots.
Demoltion: 4 critical hits vs. vehicles: guidable rockets
Technician: hack into a vehicle: vehicle regen speed is increased
Marksman: 6 headshots with sniper rifle: particle beam rifle- more powerful and shoots thru enemies allowing multiple kills.
Regulator: 8 kills with shotgun: flechette shotgun-does more damage.
Endurance: score 8 points: energy bar restore quicker
Guardian: score 16 points: you take less damage from enemy attacks
War hero: score 24 points: you do more damage.
Note: Requirements must be done with a single life.
(Rank: number of troops you can lead: requirement)
Long term(last thru the whole game):
Private: 1: none
Sergeant: 2: 20 medals total
Captain: 3: 100 medals total
General: 4: 300 medals total